Friday, October 23, 2009

Draw More


Ever since I worked in Irv Teppers studio I've been trying to draw more. Specifically using it as a way to explore the parameters of an idea. The point, perhaps, is that good artwork is not necessarily about exacting an object or a design, rather creating the object or design as you see it. My favorite example of this is Giaccometti:The result is not a likeness rendered, but the artist effort to find what he percieves as the finished image. It's hard to tell from this pic, but there is a ton of paint on this canvas. He must have painted it on and scratched it out over and over. In the end what we see in the figures features is really a time lapse of Giacommetti's process of bringing what only he can see in to focus. Awesome

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