Wednesday, September 30, 2009

Interstices!






Let me back up a little. I have been chewing on this tile project for awhile. The origins of it probably date back to ID 3D classes from my undergraduate- Analytical exercises, no doubt. One problem I always had with 3D exercises is that they have a way being essentially a pipeline to some sort of product. Can't a functionless form exist without alluding to a future coffee maker, cell phone, or dear god- a lamp? (shit, anything can be a frackin lamp) . Maybe, maybe not. Regardless, there are a lot of shitty tiles out there, and few really interesting ones. So I put some basic 3D skills to the test to see what can be done with tiling.
When grouped these become a collection of planes of light and shadow. This will change a bit when I glaze them, so we'll have to wait and see. In addition there is some interesting movement from the interstices as the base of each form is lofted and drafted to it's secondary surface.

Saturday, September 26, 2009

Heavy Hitters



Heavy Hitters. It's hard to compete with famous people. At times I think should never see, hear, or read their work again, as I can never create such daring and powerful output. But then, I would never be able to return to the things I have loved. These very same things have lured me down darkest rabbit holes, where I have often found almost indiscernible fragments of my own self. These very fragments whose images and dimensional properties continually appear one moment, then vaporize the next like an apparition. It is through this esoteric exercise that i begin to understand why Brancusi worked so much in stone and wood. They are real and exist with such tangible and knowable certainty- reductively hewn into form by the most powerfully willed little Rumanian ever to have sulked the earth. Right right feed your head.

Friday, September 25, 2009

It Begins




Well, well, well...

The Rhode Island of School of Design has graciously accepted the Hawkline Monster into their graduate ceramics program. Such Vision... The Monster begins by erecting a usable studio space followed by the usual mug production and a three dimensional tile project.